Rev. Rowan Redbeard wrote:Ah, but not if I call the Great Tripe Fiasco Judgement of the now-legendary Clark-Wilkinson rivalry match.
(Thanks, Doer of Stuff, I wouldn't have remembered that if you hadn't brought it up.)
That'll mean you can only move counterclockwise to stations that don't begin with "M" for the next 2 turns.
Damn it and because of the position of the moon from the angled binomial view from the galaxy Andromeda there is only one place to move. I know it's risky but it could be pulled off quite well:
This does of course enable the Finsbury rules.
Here is a list of the rules Black Bart, off wikipedia. And also a couple of tips as well:
* Boxing out the F, J, O and W placings draws the partner into an elliptical progression north to south.
* In weak positional play, it is vital to consolidate an already strong outer square, e.g., Pentonville Road.
* In a straight rules game, it's inadmissible to transfer inversely, which is otherwise a powerful tactic.
* Opening the triangle will block any of the three possible reverse draws and is usually played early in the game (before the Central Line has been quartered) so that the risk of a diagonal move is negligible, as is the possibility of quartering.
* The lateral shift decisively breaks opponents' horizontal and vertical approaches.
* The A40 northbound used as a counter-play offers rear access to suburban bidding.